Web Audio Practice
A quick practice prototype created to learn how to extract frequency
information from audio files that could be used for rhythm based games.
In this test prototype I used the HTML5 Web Audio API to decode the frequencies of an
audio stream to create a simple 3D visualization. I also extract metadata from MP3 files to display
track information and cover art.
Instructions
To test run the prototype and then tap on the music icon to select an audio file from your local file system.
If you select an MP3 file and it has embedded image data, it will be displayed on a virtual CD case.
Tutorials
Getting Started with Web Audio API
Boris Smus
Documentation
Web Audio API
W3C.org
Decode Audio Data
Mozilla.org
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