Western Bar
A Drunken Sheriff has to shoot down items thrown out by a Bartender while at the same time avoiding the objects being thrown at him by some angry customers in a bar in the old west. When the Sheriff has successfully shot down 20 items he must then gun down a ruthless Desperado in a gunfight to advance to the next level.
The object of this game is to skillfully operate the LEFT/RIGHT key
and FIRE button, positioning the Drunken Sheriff to shoot down the
items thrown out by the Bartender while he avoids the apples and
ashtrays being thrown at him by the Angry Customers in the bar. When
the Drunken Sheriff has successfully shot down 20 items, the scene
shifts and the Desperado enters the bar. In the gunfight which ensues,
the Drunken Sheriff must gun down the Desperado three times, at
which point, the player moves to the next highest skill level.
With realistic sound effects, it will be hard not to imagine yourself in a
Western Bar in the old west. So set yourself on back there, pardner,
draw that six-gun and get ready for some real fancy shootin'.
■ HOW TO PLAY THE GAME
Press the START/ON button. A game-starting melody will be heard. The
highest previous score and the highest level previously reached will
be displayed in the lower left corner of the screen. The Drunken
Sheriff will signal the start of the game by firing two shots.
Hit 20 items which the Bartender throws, then win three gunfights
with the Desperado and you'll be able to move up to the next skilll
level.
* This game consists of three play patterns, which make up each level.
There are ten levels of increasing difficulty for you to try.
● SHOOTING THROWN ITEMS
Using the LEFT/RIGHT key, move the Drunken Sheriff back and forth to avoid
the objects thrown by the angry customers. Pressing the FIRE button
enables the Drunken Sheriff to shoot at the items being thrown by the
Bartender. A musical tone and a picture of a shattered bottle, plate, or
glass indicates when each is hit.
● THE GUNFIGHT
When 20 items are shot down by the Drunken Sheriff, the scene changes.
The Desperado's spurs will be heard jingling as he walks to the swinging
doors. Hear the hinges of the door creak as he steps inside. The Desperado slides behind the corner of the bar as the Sheriff dives for cover
behind a table. The Desperado jumps from behind the corner of the bar
and fires at the Sheriff. You job is to use the FIRE button and your fast
reflexes to get the Desperado before he gets the Sheriff. That table is
only good for cover three times, so shoot fast and make those shots
count.
When the Sheriff has hit the Desperado three times, a victory tune is
played and the Sheriff dances a little jig.
A new pattern will begin.
● DYNAMITE STICKS
In the second and third patterns of each level, dynamite sticks will be
flying through the air. Shooting a dynamite stick counts as a fail. In
the second pattern, the dynamite sticks fly from left to right and off
the screen. But watch out in the third pattern. That Bartender will
catch the dynamite and throw it at the feet of the Drunken Sheriff.
● DIFFUSING THE EXPLOSIVE
The only way to douse that burning wick is with the whiskey in the
bottle carried by the Drunken Sheriff. Keep pumping on the right side
of the LEFT/RIGHT key to dump out the whisky, but be quick.
■ SCORING
Four types of points may be scored. Base Points, Bonus Points, Duel
Points, and No-Miss Points.
* Base Points: A Base Point is scored every time you shoot a plate,
whisky bottle or glass. More points are awarded if more
than one
items is hit with a single shot.
* Bonus Points: Bonus Points are scored when the extra bottle
which is awarded for hitting three items with a single shot is
also
shot down.
* Duel Points: Every time the Sheriff gets his man, Duel points are
awarded.
* No-Miss Points: Complete a pattern without a single fail and you've
earned yourself some No-Miss Points.
Base Points Level\Score 1 item 2 items 3 items Bonus Duel No-Miss Level 1~2 10 50 150 90 50 200 Level 3~4 10 50 150 140 50 250 Level 5~6 10 50 150 190 50 300 Level 7~8 10 50 150 190 50 350 Level 9~10 10 50 150 190 50 400
■ GAME COMPOSITION
The game has 10 levels. There are 3 patterns in each level and after
all 3 patterns are successfully completed, the game moves to the next
higher level.
After the successful completion of 10 levels, the game begins again
at level 6.
■ FAILURES
One fail mark appears in each of the following cases:
1. When the Drunken Sheriff is hit by an apple or ashtray thrown by
the Angry Customers.
2. When the Desperado shoots the Sheriff.
3. When the Drunken Sheriff shoots the dynamite.
4. When the dynamite explodes at the Drunken Sheriff's feet because
he didn't douse the flame.
■ GAME OVER
If you fail three times in one pattern, the game will be over. ( GAME OVER displayed )
Published | 19 hours ago |
Status | Released |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (6 total ratings) |
Author | Itizso |
Genre | Simulation |
Tags | 3D, handheld, lcd, Retro |
Inputs | Keyboard, Mouse, Gamepad (any), Touchscreen |