Playable 3D simulation of this   classic handheld electronic game including views of the original packaging and instruction guide
.
A RetroFab simulation
Version 0.9.8


Details
Title
Catch a Coke
Manufacturer
Bandai Electronics
Series
Game Digital (GD) Series
Screen
Liquid Crystal Display
( LCD )
Release Date
1983
Description

Catch a Coke, licensed by Coca-Cola and produced by Bandai Electronics, is a very rare handheld electronic game that was never sold to the public but was instead given away as a promotional item to Coca-Cola sales reps as an incentive for selling their products.

Gameplay

In Catch a Coke the player must move a Coca-Cola salesman left and right to catch cans of coke being thrown by a monkey.

There are two game modes available. In Game 1, the Monkey starts by throwing only one coke at a time. Then he begins throwing two at a time, then three at a time, and finally, a challenging four at a time. In Game 2, the number of cokes thrown by the monkey will vary from 1 to 4 as will the speed.

When you miss a coke, the ground directly below the coke will disappear. If you miss another coke in the same place, the game is over!

Trivia

Catch a Coke is actually a re-release of Bandai's 1981 handheld electronic game, Monkey Coconut, with the exact same gameplay except you have to catch cans of coke instead of coconuts.

Controls
Keyboard
Game 1
F1
Game 2
F2
Mode Select
F5
Left
A or Left Arrow
Right
D or Right Arrow
Mouse
Rotate
Drag
Press
Left-click
Zoom
Mousewheel
Resources
Audio
Showagamer
Box Art
Rik Morgan
Instructions
Daniel Hausmann
StatusIn development
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(5 total ratings)
AuthorItizso
GenreSimulation
Tags3D, handheld, lcd, minigames, Retro, Touch-Friendly
InputsKeyboard, Mouse, Gamepad (any), Touchscreen